Download Call Of Duty World at War Game For PC is a professional first-person shooter video game. This game is developed by Treyarch. The Call Of Duty World at War game download installment was released for Windows System, PlayStation, Xbox, and all other well have known operating systems which is common these days all world.
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The installation process of Call Of Duty World at War PC Game Full version is very easy just follow the instructions below:
- Download game file by using torrent software
- If you have no torrent software then install torrent software firstly
- After downloading this game, open Daemon Tools and Mount Image the CD
- When you will Mount Image the CD, setup will be launched
- Install the setup file completely
- After installation open the CD folder and then open the “main” folder
- Copy all files from the “main” folder and pasted it in the installed directory
- Play and enjoy
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System Requirements
ERROR: Could not find zone 'C: Program Files (x86) Steam steamapps common Call of Duty World at War zone (null) codepostgfx.ff' Hi i just received the game and can't play it in my desktop. Last night i runned it for the first time in my laptop and no problem. Welcome to the MODSonline.com forums. Looking for Frequently Asked Questions? Check out our FAQs section or search it out using the SEARCH link below. If you are new here, you may want to check out our rules and this great user's guide to the forums and the website. For more mapping and modding information, see our Wiki: MODSonWiki.com.
Operating System (OS)= Windows XP, Windows 7. 8. 8.1 and Windows 32 and 64 Bit
Processor: Intel Core 2 Duo
RAM: 256 MB
Hard Disk: 512 MB
Graphics Card: 512 MB
Keyboard
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Call of Duty: World at War - SVR Mod v1.13
The SVR 1.x mod allows more control over the stock game, along with some added enhancements. Included are more admin controls, ablity to modify gameplay modes and select different options.
Game: Call of Duty WaW
Mod: SVR 1.x
Date: May 25, 2009
Author: Number 7
Support: http://aigaming.net
Overview:
The SVR 1.x mod allows more control over the stock game, along with added enhancements.
A full list of available options can be found below.
Donations:
If you enjoy this mod and would like to offer a few dollars in appreciation, send PayPal to:
Installation:
1) Create a new folder called: mp_svr inside of your call of duty/mods folder.
2) Extract the contents of this .zip to the call of duty/mods/mp_svr folder.
3) Edit your startup command line to include the +fs_game commands:
CoDWaWmp.exe +set fs_game mods/mp_svr +set dedicated 2 +exec server.cfg +map_rotate
Note: some servers may also require the +set fs_localAppData command:
CoDWaWmp.exe +set fs_localAppData C:YourInstallFolder +set fs_game mods/mp_svr +set dedicated 2 +exec server.cfg +map_rotate
4) If you have a webspace redirection site for your server files:
a) create a new folder called: mp_svr inside of your call of duty/mods folder on that site.
b) upload the following files into the mods/mp_svr folder on that site:
z_svr.iwd
mod.ff
5) Check the addons folder for additional enhancements.
History:
v 1.13 (13th update)
- Fixed: specialty perks were not being checked in playerDamage code.
- Added new 'rifles' menu. Check svr_loadouts.cfg for new/changed dvars.
- Added new dvars for 'body' & 'weapon' damage modifiers. (svr_tactical.cfg)
- Changed: 'svr_headshot_sound' can be played for attacker & victim. (svr.cfg)
- Changed: custom classes are no longer available during WeaponMode.
- Removed TankRepair dvars from svr_vehicles.cfg (unfinished mod)
Config files that have changed since v1.12
- svr.cfg
- svr_loadouts.cfg
- svr_tactical.cfg
- svr_vehicles.cfg
v 1.12 (12th update)
- Enhanced the 'svr_dropatdeath' dvar. (svr_tactical.cfg)
- Enabled 'perk1' selection in Class Loadouts and Perk Menu. (svr_loadouts.cfg)
- Added new svrmodcallbacks.gsc for modders. Check that file for instructions.
- Added new Long Range sniper rifles (check the addons folder)
- Added new menu for Bolt-action/All rifles selection. (svr_loadouts.cfg)
- Added 'Join Alternate Server' options to the Server Info screen. (svr_msgcenter.cfg)
- Added 'svr_campericon' dvar. (svr.cfg)
- Fixed a scoring error on the CTF/HTF gametypes.
- Changed some of the admin dvars. (svr_admin.cfg)
- Changed/added/removed some loadout dvars. (svr_loadouts.cfg)
- Removed BEL dvars from svr_gametypes.cfg (unfinished mod)
Config files that have changed since v1.11
- svr.cfg
- svr_admin.cfg
- svr_gametypes.cfg
- svr_loadouts.cfg
- svr_msgcenter.cfg
- svr_tactical.cfg
v 1.11 (11th update)
- Updated mod with the Treyarch v1.4 patch code.
- Fixed DWAR gametype Xp scoring for players. .thanks Vengeance
- Fixed: cookbar is no longer activated for sticky-nades. .thanks Vengeance
- Added 'svr_dwar_bombdogs_damage' dvar. (svr_gametypes.cfg)
- Changed a few other DWAR dvars. (svr_gametypes.cfg)
- Changed the 'svr_teambalance' options (svr.cfg)
- Changed the Addons folder contents.
Config files that have changed since last release:
- server.cfg (new spawning section)
- svr.cfg
- svr_gametypes.cfg
- svr_vehicles.cfg
NOTE: other configs have had description/informational changes only.
v 1.10 (10th update)
- Fixed another WeaponMode issue .thanks Vengeance & Cyruz
- Fixed PerkMenu language translations .thanks Cyruz
- Added 'svr_weaponmode_class' dvar (svr_loadouts.cfg)
- Added 'svr_allowclass_default' dvar (svr_loadouts.cfg)
- Changed 'svr_customclass' dvar to 'svr_allowclass' (svr_loadouts.cfg) Samlogic cd menu creator crack.
- Changed the print.gsc file. (all addon-languages have been updated)
Config files that have changed since last release:
- svr_loadouts.cfg
v 1.09 (9th update)
- Added grenade cookbar. (svr_tactical.cfg) .thanks Vengeance
- Added 'svr_headshot_sound' dvar. (svr.cfg) .thanks Flatliner
- Added 'svr_firstblood_sound' dvar. (svr.cfg)
- Added 'svr_distancetype' dvar. (svr.cfg)
- Added 'svr_adminlog' dvar. (svr_admin.cfg)
- Removed the 'svr_obituarys_distance' dvar.
- Fixed headshot message when translating text. .thanks Le little
- Fixed flashing waypoint icons on KOTH. .thanks Horrid
- Changed the WeaponMode functionality. .thanks Vengeance
- Optimized various code
Config files that have changed since last release:
- svr.cfg
- svr_admin.cfg
- svr_tactical.cfg
v 1.08 (8th update)
- Added Dutch translations. (svr.cfg) .thanks No-body
- Added obits.gsc to the z_svr.iwd file. (use for translations)
- Fixed the two-primaries loadout issue. .thanks Horrid
- Fixed a runtime error on DMF gametype
- Fixed the ForceClass option. .thanks Flatliner
- Changed the veh_health minimum values (svr_vehicles.cfg)
Config files that have changed since last release:
- svr.cfg
- svr_vehicles.cfg
v 1.07 (7th update)
- Added new 'svr_power_rank_info' dvar. (svr.cfg)
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- Added new 'svr_customclass' dvar. (svr_loadouts.cfg)
- Added French translations. .thanks Le little
- Fixed WeaponMode (bolt-action) issue. .thanks Le little
- Fixed 'medic' spam (if using call-medic option)
- Fixed team-balance issue (if using modified team-balance)
- Fixed runtime error on KOTH. .thanks Horrid
- Fixed anti-camping setup issue. .thanks FiShMaN
- Changed the Bolt-Action / All-Rifles menus.
- Changed some Scoring Dvars options (svr.gametypes.cfg)
- Optimized various code
Config files that have changed since last release:
- svr.cfg
- svr_loadouts.cfg
- svr_gametypes.cfg
v 1.06 (6th update)
- Added option to show kill distance in meters & yards. .thanks Pistonsfan
- Added option to remove minefields from the map (svr.cfg)
- Added Patch v1.3 logprints to the gametype scripts.
- Added additional WeaponMode options (svr_loadouts.cfg)
- Added host info to the offline main.menu.
- Fixed the team scoring on dwar gametype. .thanks d_train
- Fixed the DMF gametype
- Fixed the HTF gametype
- Changed: dwar bomb dogs can explode when shot in torso. .thanks d_train
- Changed the layout of the Admin Menu in SE mod.
Config files that have changed since last release:
- svr.cfg
- svr_loadouts.cfg
- svr_gametypes.cfg
v 1.05 (5th update)
- Added QuickMessage option to show your GUID
- Added KillSpree sounds (svr_stats.cfg) .thanks Vengeance
- Added SVR mod info to the main.menu .thanks Horrid
- Fixed ShowWaypoints option in hardcore mode. .thanks Vantro
- Fixed 'show score blips' option. .thanks Flatliner
- Fixed another runtime on CTF :) .thanks Vantro
- Changed: readyup is disabled on DWAR now. .thanks PoooTang
- Changed various code regarding the WeaponMode/ForceClass options.
- Changed ForceCrouch code to allow climbing. .thanks Riris
- Changed svr_admincommands dvar to svr_adminrcon (svr_admin.cfg)
- Possibly a few other things that i cannot recall right now.
Config files that have changed since last release:
- svr_admin.cfg
- svr_stats.cfg
v 1.04 (4th update)
- Added 'shotgun mode' to the Admin Menu options. .thanks Flatliner
- Added Server Info button to the changeclass menu. .thanks Vengeance
- Fixed loadouts when using custom classes. .thanks Vengeance
- Fixed error on DWAR if enhanced-obituarys are disabled. .thanks Horrid
- Changed loadout restrictions when using WeaponMode option.
Config files that have changed since last release:
- svr_loadouts.cfg
- svr_msgcenter.cfg (changed svr_serverinfo only)
v 1.03 (3rd update)
- Fixed weapon-mode ammo loadout for rifle-grenades. .thanks d_train
- Fixed runtime error on CTF (one that Horrid mentioned, one that i just found)
- Fixed weapon-mode bolt-action (players were in sniper suits)
v 1.02 (2nd update)
- Added Bolt-Action weapon mode (svr_loadouts.cfg)
- Added option to kick teamkillers, instead of Treyarchs mandatory ban (bottom of svr.cfg)
- Added a few stock dvars that were missing from the server.cfg file.
- Fixed runtime error regarding killspree, and a stock(?) error regarding vehicles.
- Fixed runtime error regarding ingame perks menu. .thanks Horrid
- Fixed runtime error on SD. .thanks Vantro/Wrath
- Change some dvars in the svr_gametypes.cfg
Config files that have changed since last release:
- server.cfg
- svr.cfg
- svr_gametypes.cfg
- svr_loadouts.cfg
v 1.01 (1st update)
- Fixed runtime errors on round-based games. .thanks Rjtpc01
v 1.0 Initial release
Standard Options:
- Admin Commands:
- Taunt players with various commands
- Display rules/help to players
- Admin Menu (menu-based commands)
- Auto-rotate map rotations
- Add-to-favorites button
- Ambient dogs (non aggresive)
- Battlechatter on/off/individually
- Bots (for server testing)
- Callbacks.gsc
- Modders can add additional content to the mod
- Check player names, colors
- Clan Check:
- Free spec (in spectator mode)
- Bypass the AFK timer/kick
- Bypass the bad name check
- Bypass the vote restrictions
- Client Menu (bottom of QuickMenu)
- check stats
- show perks
- show guid
- toggle voiceovers
- toggle language
- toggle 3rd pers spectate
- Client binds (accessed from options/controls/multiplayer options)
- Zoom in/out for snipers
- Drop weapon
- Drop object
- FPS/Lagometer
- Download manager (for maps/mods)
- FX Manager (fire, smoke, etc.)
- Hardpoints:
- Allow radar/artillery/dogs?
- Killstreak to obtain hardpoints
- Radar duration time
- Artillery & dog kills count towards next streak award?
- Enable hardpoint announcements?
- Remove unused hardpoints each time a player dies?
- Delay before giving pre-earned hardpoints at spawn
- Various dvars for the 'dog' hardpoints
- Health system:
- First Aid system
- Drop healthpacks at death
- Health regeneration
- Spawn protection
- Set player health at spawn
- Player healthbar
- Call medic when hurt?
- Inactivity:
- Time (in seconds) before moving inactive players to spectator?
- Time (in seconds) before kicking spectators? (no kick for admin/clan)
- Killspree messages and/or sounds
- Languages:
- Configurable dual-language option
- English, French, German, Polish, Dutch included
- Loadouts:
- WeaponMode: Knives/Pistols/Shotguns/Rifle-grenades/Bazookas/Flamethrowers/Bolt-action/All-rifles
- ForceClass: Rifleman/LightGunner/HeavyGunner/CloseSupport/Sniper
- Enable/disable all attachments
- Enable/disable all perks
- In-game perk selection menu
- Match/round start:
- Match delay
- Round delay
- ReadyUp (from OpenWarfare)
- Message Center:
- Welcome msg
- Gametype/map msg
- Server messages
- Server info screen
- Logo text display
- Night-mode
- Obituarys:
- Enable/disable
- Custom obits (weapon/distance)
- Headshot, knife, bayonet messages
- Headshot announcement
- Firstblood announcement
- Objectives:
- Awards for capture/destroy/completed obj
- Delay before tracking carrier (sab/dmf/htf)
- Radio respawn delay (koth)
- Allow defending player respawn? (koth)
- Show briefcase during plant/defuse?
- Randomize the plant/defuse/bombtimes?
- Ragdoll effect at death (adjustable)
- Sniper options:
- Show distance-to-target for scoped weapons?
- Enable zoom scopes for snipers?
- Allow the 'hold key to steady' message while aiming-down-sights?
- Minimum distance from your target to make a kill?
- Breath-hold & breath-gasp dvars
- Spectators:
- Allow spectators to freelook?
- Allow spectating from player view?
- Allow dead players to spectate enemys?
- Stats (onscreen hud-stats/end-map stats)
- Team assignments:
- Auto assign teams? If yes, players will be forced to autoassign
- Clan assign teams? Clan on one side, pub on the other
- Modified team balance (I wrote a replacement for stock method)
- Team status:
- Show number of alive/dead/connecting players
- Vehicles:
- Pre-set stock vehicle values are now configurable
- Tank repair mod (not yet finished)
- Voting:
- Voting available to all, or clan only
- Delay before voting after map change
- Disable clientconsole during vote delay
- Misc stuff (bottom of svr.cfg file)
- 3rd Person: Enable 3rd person view while playing?
- 3rd Person Spectate: Allow players to choose it from Client Menu?
- Black screen: Enable black-screen at endmap?
- Chat hud position: Change screen position of player chat
- Client console: Allow players to access their client console?
- Color maps: Play maps in color, or black & white?
- Dogtags: Show dog tags on the scoreboard?
- Forfeit: End the game if only one team/player left?
- Intel box: Show the 'intel box' while players are connecting?
- MaxFPS dvar: Force 'maxfps'? (prevent FPS jumping hacks)
- MaxRate dvar: Force 'maxrate'? (force the players max_rate)
- Minefields: Allow minefields that were placed in the map?
- Remove dead body: Time (in seconds) to remove dead body from map
- Scoreboard time: Time (in seconds) to display the scoreboard
- Teamkill kick: Kick player after 'x' number of teamkills per map?
- Mods from AWE:UO
- Next mapvote (modified)
- Automatically try to fix errors in maprotation
- Use random map rotation
- Rotate map if empty server (slightly modified)
- Mods from Bullet-Worm:
- Player-based rotation
- Mods from OpenWarfare
- Client binds (accessed from options/controls/multiplayer options)
- Healthpacks (drop healthpacks at death)
- Power Rank (modified)
- Ready-Up (modified)
- Unreal killspree sounds
- Mods from x4
- Firstaid (heal self / teammates)
- Search bodys for weapons & health (modified)
- DMF gametype created by Number7 (credits to Bell and LaTruffe for HTF / IHTF code)
- BEL gametype created Number7 (using code from original CoD)
- DWAR gametype created by Number7
Tactical Options:
- Player Hud:
- Show minimap? (yes/no/compass-only)
- Show minimap enemys?
- Show minimap friends?
- Show minimap objectives?
- Show death icon? (floating icon after you die)
- Show grenade hint? (toss grenade back message)
- Show mantle hint? (press spacebar to jump/climb message)
- Show talking icon? (small speaker with name)
- Show waypoint icons? 1 = All, 2 = All except the 'kill' icon
- Show ammobar? (weapon ammo, nades remaining, etc)
- Show scorebar? (top of screen, periodically flashes score)
- Show teambar? (bottom-left, showing team scores)
- Show xpbar? (crappy graphic along bottom of screen) 2013 oricon top 100 rar free.
- Show crosshair? (allow players to use the crosshair)
- Show crosshair for turrets? (mounted machineguns)
- Show red crosshair? (crosshair turns red when focused on enemy)
- Show player names? (show teammate/enemy names & rank icon)
- Show low-ammo warning? (silly noob gammer message)
- Show clock? 1 = Game clock only, 2 = Bomb timer only, 3 = Both
- Show hit-blips? (flash/icon when making a hit on player)
- Show score-blips? (that silly +5 etc., as you score)
- Size of the player name over head
- Size of the rank icon over head
- Size of the rank number over head
- Max distance that name will show
- Realism:
- Drop weapon on hand hit
- Drop weapon on arm hit
- Fall down on foot hit
- Fall down on leg hit
- Drop weapon on shellshock
- Fall down on shellshock
- Disable weapon when going prone
- Death/Pain sounds
- Fall damage modifier
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- Jump height modifier
- Modifiy sprint time
- Enable/disable shellshock
- Weaponry:
- Remove explosives at death/spawn
- Delay before giving secondary/grenades/specials at spawn
- Drop weapon on death (current/grenades/specials)
- Damage mod:
- Modify damage of specific body parts
- Modify damage from specific weapons
- Force players to crouch
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- Hardcore mode:
- Show minimap? 1 = Yes, 2 = Show compass bar only
- Show waypoints? 1 = All, 2 = All except 'kill' icon
- Show player names? 1 = All, 2 = Friendly Names Only
- Show talking icon?
- Show bomb timer?
- Set player health
- Killcam:
- Show killcam for knife/bayonet kills only?
- Show killcam only if X meters away?
- Miscellaneous
- Enable black-screen at death?
- Enable damage feedback, showing amount of health taken from enemy?
- Enable grenade cookbar?
The following game events are printed to your server log for UltraStats, etc:
CTF: ctf_pickup, ctf_drop, ctf_capture, ctf_assist, ctf_defend, ctf_returns
DMF: dmf_pickup, dmf_capture
DOM: dom_capture, dom_defend
KOTH: koth_capture, koth_destroy, koth_defend
SAB: sab_pickup, sab_drop, sab_plant, sab_defuse, sab_defend
SD: sd_pickup, sd_drop, sd_plant, sd_defuse, sd_defend
SUR: sur_pickup, sur_drop, sur_defend
TWAR: twar_capture, twar_defend
- Any player that starts a vote will log: guid / slot / name
- Scores for each team (on team-based games)
- Winners/Losers player-names (on team-based games)
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Language Translations:
The svrmod folder includes the following files which can be used to change text/languages:
obits.gsc <-- obituary messages
print.gsc <-- dozens of other mod messages
stats.gsc <-- hudstats, endmap stats display
For best results, use Wordpad or Programmers Notepad to edit these files :)
The progressbar (capture/destroy radio) has been moved slightly higher up the screen.
The match/round timer has been moved slightly higher up the screen.
The fontsize of the center-screen 'bold' messages has been reduced a bit.
Mod Hud Elements:
Summary of hud elements used per player during gameplay, if the option is enabled:
hudstats (set to 1): 1
hudstats (set to 2): 10 (if you are using every option allowed)
spawn protection: 1 while activated
target-range: 1 while activated
zoom-scopes: 1 while activated
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There are other hud elements which are not created per-player, but still use resources:
server logo: 1
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team status: 6 plus 2 more when players are connecting
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Having all of these enabled may cause one (or more) of them to disappear briefly.